NIGHT 1
12 AM
POWER LEFT
100%
CAM 01 · BASEMENT
● REC
12:00 AM
SIGNAL LOST
GREY PINES HOTEL · GROUND
Flash him on camera to push him back. It uses a lot of power.

Shadow ShiftGREY PINES HOTEL · NIGHT GUARD

You are the night guard. Something lives in the basement. It is tall, it is dark, and it wants to get into your office. Survive until 6 AM.

Very scary: jump scares, screams and loud sounds. Play with headphones to hear which side he is coming from.
VIEW
  • Watch the cameras S to see where the Shadow Man is. Keys 1–8 switch cameras.
  • When he reaches your door, close it: A left, D right. Check the hallways with the lights: Q E.
  • Doors, lights and cameras use power. If the power runs out, you can't close the doors anymore.
  • Listen: footsteps, whispers and your heartbeat tell you he is close. P pauses.
  • Tapping on the glass? That's the Window Watcher. Hit the window light W before he climbs in.
  • From night 2 the Bellhop, an old robot, walks the halls too. He's fast and the flash can't stop him. Clanking metal? Close the door!
  • From night 2 the phone rings. Answer it C fast, or the lights die.
  • From night 3 a doll sits in Room 13. She only moves when nobody watches. Hear a music box? Look at 6.
  • From night 3 the Static Virus creeps into your computers. Static on the monitors? Hit RESET R, or the cameras die for 15 seconds.
  • From night 4 something crawls in the air vent. Hear scraping? Close the vent V.

He got you.

6 AM

Paused