Who holds the money
The people you follow
Click someone in the town to follow their money (up to 6).
Lorenz curve: now
People lined up from poorest to richest (across) against the share of all money they hold together (up). The straight line is a perfectly equal town; the further the curve sags below it, the more unequal.
How much tax is enough?
Each point: a town with your rules, run until it settles, at one wealth tax rate.
Why: the ±20% coin
Why the money piles up when nobody has an edge
Every trade is fair in euros: on average nobody gains or loses. But it is not fair in percent, and in this game percent decides who survives. Four steps:
You have €100. Win 20%: €120. Lose 20%: €96. The other way round: €80, then €96 again. One win and one loss, and 4% is gone. The bigger the swings, the bigger the leak: ±10% loses about 1% per pair, ±50% loses 25%. The ±20% coin chart above shows 1,000 players doing this 100 times.
The bet is a share of the poorer player's money. Rich has €1,000, Poor has €10, so they play for €1:
| Poor | Rich | |
|---|---|---|
| Poor wins | €11 (+10%) | €999 (−0.1%) |
| Poor loses | €9 (−10%) | €1,001 (+0.1%) |
Same euro, but Poor swings ±10% and Rich ±0.1%. By step 1, big swings leak money and tiny ones barely do. In every meeting, the poorer player pays the hidden cost.
Two friends with €100 each, playing for 10% of the poorer one's money. A wins: A €110, B €90. Then B wins back, but now the bet is 10% of B's €90 = €9: A €101, B €99. One win and one loss each, yet B is behind. Falling behind is easy and catching up is hard: there is no safe middle. Try it below.
Steps 1 to 3 pull almost everyone down a little in every trade, the poorer the faster. But the total stays the same (€100 each on average). So the money flows to the few who happened to win early, and since they then risk only a sliver of their fortune per trade, they keep it. Nobody cheated and nobody was smarter: early luck, then the rules protect the winners.
Try it: two players, a fair coin
Both start with €100 and play for 10% of the poorer one's money. Press the buttons and watch: wins and losses even out in number, but not in euros.
What happened
The leak from step 1 is small per trade: with 10% bets, about 0.5% of a player's money (half the bet share, squared). A wealth tax shared out equally hands everyone the same number of euros back. For a poor player that is a big percentage, enough to plug the leak; for a rich player the tax is a small percentage cut. So already 0.1% per round stops the slide to one owner, and about 1%, twice the leak, keeps the town fairly equal. Run the tax test above with your own rules.
Then the coin itself is no longer fair: the richer player wins a bit more often. That is a push in the wrong direction on top of the leak, and the tax has to beat both. With a rich edge of 0.2, a 0.1% tax still leaves the town almost as unequal as no tax at all (Gini 0.86); it takes about 1% to bring it back to 0.5. Try "The rich get an edge".